Tehlu

This character is part of a larger project I'm currently working on. Modeled In ZBrush with Zmodeler and deformers. Retopologized and rigged in Maya. Textured in Substance Painter, and lit and rendered in Marmoset Toolbag 3. This character was heavily inspired by Gothic architecture. The characters silhouette was inspired by World of Warcraft, and the over all mood of the character was Inspired by Elder Scrolls Online. The characters names origins are from the book series titled: The Kingkiller Chronicles. I hadn't seen any artists depictions of this god from the books so I decided to conceptualize my own version. I was responsible for all aspects of this project from concept to rendering.