Carneath Grotto (Realtime Environment) Concept

Carneath Flythrough

Fantasy environment I've been working on. Modeled in Zbrush and Maya, UV'd in Maya, Textured in Substance Painter and Photoshop. Rendered in Marmoset Toolbag 3. Concept is a Photo-Bash I constructed. Trees are a placeholder for now, this project is to move into Unreal soon!